![]() ![]() It still seems to be very unstable if you're using a headset different than the Valve Index or HTC Vive (Quest/2, Pimax etc.) If you use the official version it might be more stable but the game will be much darker in your HMD. Specific fixes had to be made for GTFO which is why the VRPerformanceKit is included as a separate archive in this release. It's also possible to enable foveated rendering (lowering resolution on the edges of vision) if your card supports it this gives a reasonable performance boost. VRPerformanceKit is a rendering extension which allows the use of AMD's or Nvidia's upscaling technologies in VR games that don't have it out of the box. ![]() Be sure to check the readme to fine-tune your graphics settings. Performance overall is also a bit lower than previous rundowns due to the rendering upgrades. Much has changed in the rendering of the game, most notably the VRAM usage is now sky-high so unless you have more than 12GB of VRAM you will experience crashing if your texture resolution setting is set to medium or high. ![]() I've decided to push through and get it to a usable state for the newest GTFO updates where the old rundowns are making a comeback (which I believe to be a very good decision!) This release has been in the works for a while. Make sure to follow the new install instructions! ![]()
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